starsector designated production point

In Vanilla Starsector the faction wide quality is determined by the largest exporter of hulls. Siege Survival is a new resource management survival game set in the medieval world of Gloria Victis.


Starsector Blueprints Doctrine And Production

Not quite set it and forget it but it can definitely be a set it throw a ton of money at it until it hits size 6 with 4 industries and then forget it type deal depending on how you want to play.

. And you will have to go to your designated production planet to pick up any blueprints you built or things you uncovered from ruins. Tactical lasers with IPDAI are also pretty great for point defense. It can be built at any Colony that has a Spaceport.

Salvage Yards come with a -20 quality penalty if they are the only exporter of hulls on the planet and if they are the largest hull producer in your faction the quality will tank. Added - Option for Story point usage to double production budget. The player can also choose a gathering point where the production order will be delivered along with some fuel supplies and crew.

Also tech mining is just generally worthless apart from maybe the very first month on Vast ruins. Heavy Industry is an industry. Heavy Industry has a base upkeep of 6 000 credits increasing by the same amount for.

Tech mining output is moved to whatever system you have designated as your production gathering point the same as custom production. The price point roughly half of the purchase price means that 1 its beneficial to custom-produce your own ships and weapons but 2 its not profitable to do it just to sell them off. Flak is the best against small missiles but it doesnt consistently take out torpedos and harpoons.

Starsector designated production point Written By whitehouse Tuesday March 15 2022 Add Comment Edit. Heavy Industry allows the player to pay their colony to produce a ship usually below market price. More range and damage than the dedicated point defense beams and they still track well enough.

The ship will then be produced over a certain number of days and dropped off at the designated point. Heavy Industry has a base upkeep of 6 000 credits increasing by the same amount for.


Starsector Blueprints Doctrine And Production


Starsector Blueprints Doctrine And Production


0 95a Better Colonies 1 63


0 95a Adjusted Sector


What Does This Production Report Means R Starsector


During Survey Mission Found Those Items What Do I Do With Them Where Do I Turne Them In Or Sell How To Use Blueprints R Starsector


During Survey Mission Found Those Items What Do I Do With Them Where Do I Turne Them In Or Sell How To Use Blueprints R Starsector


Starsector Blueprints Doctrine And Production

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